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Stratagemical System

Suspicion

Exaggerates troop number 5 to 10 times. Effect for 10 minutes needs 1 Intelligence point. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.
Gamers hero use it will help town.

 

Empty Fort Strategy

Understates troop number to 10 to 20%. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.
Gamers hero use it will help town.

 

Nigerian Letter

Exaggerates resources 5 to 10 times. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.

 

Destitution

Understates resources to 10 to 20%. Effect for 10 minutes needs 1 intelligence point. Effect can be extended if applied repeatedly.

 

Obvious Intention

Breaks through the blockade of the enemy and send out your troops. Effect for 1 minutes needs 1 Intelligence point. This stratagem is used to counteract Ambushes from All Sides.

 

Spread Rumors

If applied successfully, Allegiance of target city decreases instantly. 10 Intelligence points decrease 1 Allegiance. The city is immune in the next 24 hours.

 

Estrangement

If applied successfully, Fidelity of a Hero in target city decreases instantly. 10 Intelligence points decrease 1 Fidelity. The Hero is immune in the next 24 hours.

 

Ambush From All Sides

Troops in target city are undispatchable. Effect for 1 minute consumes 1 Intelligence point. The city is immune in the next 6 hours. This stratagem can be counteracted by Adv by A Hidden Path.

 

Cicada Skin Shed

Speed up the pace of returning troops. 1 Intelligence point shortens returning time by 1 minutes. This strategem can counteract Bolt the Door to Catch the Thief. The troops are immunein the next 1 hour.

 

Astro Lockdown

Lengthens the marching time of enemy's troops. 1 Intelligence point can lengthen marching time by 1 minutes. The troops are immune in the next 24 hours.

 

Caged Dog Bashing

Enemy cannot recall the marching troops until they finishes the attack. This stratagem can be counteracted by Cicada Skin Shed.

 

Expediate

Speeds up the pace of your marching troops. 1 Intelligence point can shorten marching time by 1 %. The troops are immune in the next 1 hour.

 

Spyglass

Shows you all the locations of target players' cities if applied successfully.

 

Feast On Misfortune

Decreases the protection ability of the Warehouses in Target city, which allows you to plunder more resources. 15 Inteligence points decrease protection ability by 1% and last for 1 minute. Effect of this stratagem and pillery are superimposable.

 

Trail Trekker

If applied successfully, you will receive a report showing the information on the troops dispatched to and from the target city.

 

Weakest Link

Calls back the marching troops of target city if applied successfully. The city is immune in the next 24 hours.

 

Barn Burning

Burn the Food in target city. 15 Intelligence points can burn 1% of the Food stock. The city is immune in the next 6 hours.

 

Bluff

Exaggerates the number of your marching troops from your city 5 to 10 times. 1 Intelligence point lasts for 10 minutes. Effect can be extended if applied repeatedly.

 

Truce

Understates the number of your marching troops from your city to 10 to 20%. 1 Intelligence points lasts for 10 minutes. Effect can be extended if applied repeatedly.