
Suspicion
Exaggerates troop number 5 to 10 times. Effect for 10 minutes needs 1 Intelligence point. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.
Gamers hero use it will help town.
Empty Fort Strategy
Understates troop number to 10 to 20%. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.
Gamers hero use it will help town.
Nigerian Letter
Exaggerates resources 5 to 10 times. Effect for 10 minutes needs 1 Intelligence point. Effect can be extended if applied repeatedly.
Destitution
Understates resources to 10 to 20%. Effect for 10 minutes needs 1 intelligence point. Effect can be extended if applied repeatedly.
Obvious Intention
Breaks through the blockade of the enemy and send out your troops. Effect for 1 minutes needs 1 Intelligence point. This stratagem is used to counteract Ambushes from All Sides.
Spread Rumors
If applied successfully, Allegiance of target city decreases instantly. 10 Intelligence points decrease 1 Allegiance. The city is immune in the next 24 hours.
Estrangement
If applied successfully, Fidelity of a Hero in target city decreases instantly. 10 Intelligence points decrease 1 Fidelity. The Hero is immune in the next 24 hours.
Ambush From All Sides
Troops in target city are undispatchable. Effect for 1 minute consumes 1 Intelligence point. The city is immune in the next 6 hours. This stratagem can be counteracted by Adv by A Hidden Path.
Cicada Skin Shed
Speed up the pace of returning troops. 1 Intelligence point shortens returning time by 1 minutes. This strategem can counteract Bolt the Door to Catch the Thief. The troops are immunein the next 1 hour.
Astro Lockdown
Lengthens the marching time of enemy's troops. 1 Intelligence point can lengthen marching time by 1 minutes. The troops are immune in the next 24 hours.
Caged Dog Bashing
Enemy cannot recall the marching troops until they finishes the attack. This stratagem can be counteracted by Cicada Skin Shed.
Expediate
Speeds up the pace of your marching troops. 1 Intelligence point can shorten marching time by 1 %. The troops are immune in the next 1 hour.
Spyglass
Shows you all the locations of target players' cities if applied successfully.
Feast On Misfortune
Decreases the protection ability of the Warehouses in Target city, which allows you to plunder more resources. 15 Inteligence points decrease protection ability by 1% and last for 1 minute. Effect of this stratagem and pillery are superimposable.
Trail Trekker
If applied successfully, you will receive a report showing the information on the troops dispatched to and from the target city.
Weakest Link
Calls back the marching troops of target city if applied successfully. The city is immune in the next 24 hours.
Barn Burning
Burn the Food in target city. 15 Intelligence points can burn 1% of the Food stock. The city is immune in the next 6 hours.
Bluff
Exaggerates the number of your marching troops from your city 5 to 10 times. 1 Intelligence point lasts for 10 minutes. Effect can be extended if applied repeatedly.
Truce
Understates the number of your marching troops from your city to 10 to 20%. 1 Intelligence points lasts for 10 minutes. Effect can be extended if applied repeatedly.